Category Archives: Warhammer Age of Sigmar

Age of Sigmar is the new Warhammer Fantasy Battles rules. In this section you can find all the articles relating to Warhammer Age of Sigmar and associated tactics.

AoS Daemon Tactics

Warhammer AoS Tzeench Herald on Burning Chariot

Daemons are the stuff of chaos made physical. If you like to play the bad guy fielding awesome monsters then I imagine the AoS Daemon army may be the army for you! Because Daemon are magic made manifest they can often be conjured up by chaos wizards. Different require different casting values. The more useful a unit is the easier it is to conjurer up. May of the models in the Chaos Daemon army can be used in the Warhammer 40k and Warhammer 8th edition games too. If you play several different games then you can use the same models in all three games. Daemons of Chaos Undivided There are a number of units that are not aligned with any of the four chaos gods by default. Daemon Prince Chaos Lord on Daemonic Mount Soul Grinder Furies Also buy: Discount Daemons of Chaos at Wayland Games Daemons of Tzeentch Tzeentch is the chaos god that excels in magic. As such you will find the highest concentration of daemon magic users here. Be careful though, magic users are rarely good in hand to hand combat. This means that you will want to team your Tzeentch units up with ones that can…

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AoS Aelf Ellyrian Reavers Tactics

On this page we will look at the Aelf Ellyrian Ravers and the Elllyian Ravers Tactics. The Ellyrian Ravers are good all round units. They are fast , they have bows for ranged attacks, and they have spears for close assault. The down side is that they are not specialists in any one area. This means that the Ellyian Ravers make better support units rather than core units. Another use for the Ellyrian Ravers is to dash down the flanks to grab objectives or hit a weak rear area. Ellyrian Riders Strength and Weapons The Ellyrian Riders have an array of weapond that allows them to have a more tactical, all round role. The first weapon to get use to is the Reaver Bow. This gives the Ellyrian Riders a chance to take on units from a distance without getting in to combat. This is useful if the target unit is much bigger and one that will likely kill you off in combat. Think monsters, war machines, and big mobs. The reaver cavelry bow has a 16″ range. This means that you may just be in charge range of slower units (5″ move plus 12“ charge), but usually you will…

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AoS House Rules

Warhammer Age of Sigmar

The rules that come with Age of Sigmar are designed to be simple and expendable. House Rules are extensions that a group of players have agreed to add before setting up. In this section I offer some AoS house rules that you may want to try. Also see: AoS Free Mission Battleplan Madcap Mushroom Dash AoS Objectives Objectives where added to Warhammer 40k 7th edition and it made the game much more playable and tactical. Here is a simple objective system you can add to a Age of Sigmar game. After you have set up the scenery, and before you select sides, take turns to place 6 markers on the table.  These markers should be numbered 1 to 6.They should be no closer than 12″ from the table edge, and no closer then 6″ from another objective marker. At the beginning of each player’s turn, at the beginning of the command phase, roll a dice. If the player controls the marker matching the dice roll they get 1 victory point. The player with the most victory points at the end of the game wins. To control an objective marker you must have a unit touching the objective marker and no…

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AoS Order Tactics

Warhammer Fantasy Empire General

As the armies of the Free Peoples ranked up their armour and pikes gleaming in  the light of the morning sun the Orruks jeered from the woodlands obscene gestures about the how short their teeth where. And so the battle was set. The forces of Order with their regimented order and cannons against the pure brutal forces of Destruction. In Warhammer Age of Sigmar the available forces are split in to four main divisions.These are Order, Chaos, Death, and Destruction. In this section we will be looking at the forces of Order and their tactics. The Forces of Order include the Human Free Peoples forces and the Stormcast; Elves ( now called Aelf); Dwarfs (now called Duardin); Dark Elves ( for some reason, and also Aelf ); and Lizard Men. If you are planning an army it would be quite reasonable to take models from any of these factions in the same force. Also see: AoS Stormcast Eternals Tactics Also see: AoS Free Peoples Tactics Also see: AoS Aelf Tactics Also see: AoS Duardin Tactics Also buy: Discount Order models from Element Games How to use the Age of Sigmar Order units together? The forces of order have a number of…

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AoS Aelf Tactics

The AoS Aelf are Elves of different heritages.Some are Highborn, some are Woodland folk, and some are more attracted to the darker forces. In Age of Sigmar it is reasonable to play with a mixture of all these Aelf forces in the same army. The Aelf are sleek and fast warrior that prefer bows and pole-arms when it comes to a fight . The Aelf do not have heavy artillery like most armies. The best they have is a Repeater Crossbow. I highly recommend having one or two of these in your army to take down larger foe. Otherwise you will need to rely on your wizards. Another option would be to add artillery from one of the other forces of order like human or AoS Duardun ( Dwarf ) armies. One strength the Aelf army does have is magic. In Age of Sigmar magic is strong and having magic users in your army is highly recommended. Aelf Archmage Tactics The magic user in a Aelf army is called an ArchMage. ArchMages can be on foot on on a horse. Which one you have will depend on the model you have. If there is not a horse between the ArchMages legs…

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Age of Sigmar Release

Warhammer Age of Sigmar Logo

It’s July 2015 and Games Workshop have released their new game ‘Warhammer Age of Sigmar’. This game is directly replacing the original Warhammer Fantasy Battles game released in 1983 and has been updating on a regular basis ever since.So after 36 years it looks like it’s time to put Warhammer Fantasy to bed, and welcome the new fantasy table top battle game ‘Warhammer Age of Sigmar’. ‘Warhammer Age of Sigmar’ is a trade mark of Games Workshop, and we respect all their intellectual property right associated with this game system. I have added a Age Of Sigmar section to the website.


AoS Duardin Tactics

Warhanner Dwalf or AoS Duradin Warden King

Duardin are dwarfs, squat but sturdy. Many are miners, some are engineers, They are slower than most armies, but they can take damage and then dish it out themselves. In this section we will have a look at the Duardin and Duardin Tactics. Also buy: Discount Dwarfs from Element Games General Duardin Tactics Duardin are slow but tough. This means that if you need to capture objectives, don’t hesitate, run for the objective from your first turn. This may mean that you may reach the objective before the end of the battle and be the target for war machines, archers and all. Don’t be too bothered about this as the Duardin’s toughness should allow you to shrug this damage off. The Gun-line Strategy Duardin have a major advantage over most AoS armies and that they have easy access to hand guns and powerful war machines. These ranged weapons mean that you can form a defensive line and wait for the opposition to come to you, pelting them with lead, stone, and crossbow bolts as they approach. When it comes to Duardin war machines having an engineer to hand will improve the war machines accuracy.  Note that an engineer can be…

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Warhammer Age of Sigmar

Warhammer Age of Sigmar

Age of Sigmar is the new table top fantasy battle game from Games Workshop. ‘AoS’ is designed to be very easy for beginners to get in to and also have the depth to keep long time war game players interested. ‘Warhammer Age of Sigmar’ is a trade mark of Games Workshop, and we respect all their intellectual property right associated with this game system. Also Download: Warhammer Age of Sigmar Rules Warhammer Age of Sigmar Overview To kick Warhammer Age of Sigmar in to life Games Workshop have released the first version of the rules free on their Black Library site here. Further update are coming mainly through the Android or Apple app. Some updates can be found in printed books that can be found in the hobby shops and the Black Library website. The Age of Sigmar is a skirmish game where models are grouped in to units ( of 1 or more models ) but each model can shoot at a different target from the other models included in the same unit. Also units can move in any direction. There are no block formation movement restrictions that where the core of Warhammer Fantasy Battles. Another observation is that…

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Games Workshop kills Warhammer Fantasy and releases Warhammer Age of Sigmar!

The King is Dead! Long Live the King! Yes, Games Workshop have pulled the plug on Warhammer 8th Edition as we know it. In it’s place comes the much more simplified Warhammer Age Of Sigmar. What is more, to kick off this new war game Games Workshop are giving the first edition of the rules away free! And what if you do not like the new rules? Well the 8th edition of Warhammer Fantasy still exists, and you can still get the rule books and army books from independent stockists. However the old rules will not be available forever so if this is what you want to do, stock up on the army books and cards now while they are still available. > Also buy: 8th Edition Warhammer Rules from Wayland Games So what’s happening here? As for this site the Warhammer Fantasy web pages will still be up for a while yet, but the updates on those pages will be slowing down. In the meantime I will be adding Warhammer age of Sigmar Tactics on the website too, just as fast as I get to grips with the new rules!