Space Marine Troop Tactics

In this section we will look at the Space Marine Troop choices and their tactics. With the Space Marine army it looks like you are short changed when it comes to troop choices. Most Space Marine Chapters have two Space Marine troop choices, the Tactical units, and the Scout units. Where as if you are taking a Black Templars army then this drops down two just one option, the Black Templars tactical unit. Is it a problem that there are so few options? In my mind there is not. The reason for this is that the Tactical Squad is tactical! Tactical means that they can adapt to just about any situation.  You can read all about the weapon options and the best way to tool up your squads to beat any foe! Space Marine Tactical Squad Tactics The Space Marine Tactical Squad is the basic troop of the Space Marine army. It is made up of 5 to 10 Space Marines. Ten Space Marines is the optimal number as this allows you to have heavy and special weapons in the squad, and allows you to use the ‘Combat Squads’ special rule. The 2015 Space Marine Codex has been released. For…

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Space Marine Elite Tactics

Space Marine Dreadnought Tactics

There are a great number of Space Marine Elite choices that you can pick from. This is not a major problem for an unbound army, but if you want to keep to a battle forged army list you will only have 3 Elite slots available to you. This means that in a battle forged army you will need to be decisive about your plans and which units will best fulfil those objectives. Space Marine Command Squads Having your hero out on his own presents a great target for your opponent. A better option is to buy a Command Squad for him. These are veteran space marines that have been detailed to be a bodyguard for your expensive HQ characters. Previously you could only get a Command Squad as an upgrade for an independent character, and once you did this the character ceased to be independent and had to stick with the command squad for the rest of the game. With the 2015 Space Marine Codex the Command Squad has become an Elite unit, which makes way for many more interesting options ( 3 Command Squads in a battle forged army?). Command squads Space Marines have a number of weapon and special…

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Space Marine HQ Tactics

Warhammer 40k Dark Angel Chaplain Asmodai

If you are creating a standard ‘Battle Forged’ army you will need a HQ squad. Even if you a creating an unordered army list then you will find that adding a HQ choice or two will add extra skills to your army that you will find very useful. In this section we will look at the Head Quarter choices available to the Space Marine army. It is highly recommended to have at least one Space Marine HQ unit for each game you play. There are very occasional times where you may come across low point scenarios where you do not need a HQ, but for the most part you can guarantee that you need one. As you will be needing a HQ unit for virtually every, it is highly recommended that you get to know the few HQ choices that you have available in detail. As usual you will need the Space marine Codex and a copy of the core rules. Also buy: Discount Space Marine Codex from Element Games Where are the command squads? Command Squads are now in the Elite units section. This does mean that your HQ  characters are not shackled to the command squads any more…

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Chaos Space Marine Tactics

Warhammer 40k Khorne Berzerker Chaos Space Marine

Spread Chaos and Mayhem across the Galaxy! The Chaos Space Marine Army are warped and twisted versions of the Imperial Space Marines. Seduced by favours and powers that the Chaos powers promise. In this section we will have a look at the Chaos Marine Army and the Chaos tactics. To make sense of these notes or to play a Chaos Space Marine you will need a copy of the main Warhammer 40k rules and a copy of the Chaos Space Marine Codex. The new 2012 Codex: Chaos Space Marines has been released, and these pages have been updated to reflect the new codes and the 7th Edition of the Warhammer 40000 Rule Book. General Chaos Space Marine Tactics The Chaos Space Marine has a number of options and special rules. With an army this complex it is a good idea to get some over all tactics. Chaos Space Marines and the 7th Edition The 7th edition of the Warhammer 40k rules have favoured the Chaos Space Marines. The Maelstrom of War missions are forcing the gun line armies to come out from behind their bunkers and give close combat armies like the Chaos Space Marines a chance. Another strong area that the Chaos Marines…

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Tau Tactics

The Tau are the new army in the galaxy. Bristling with high tech weaponry the Tau are fast and hard hitting. To use these pages you will need the new 2013 Tau Codex and the Main Warhammer 40k rulebook. If you do not have these yourself, you will need regular access to them. General Tau Tactics There are some tactics that are useful for several different units or need to be considered for the whole army. Good In Low Point Games Became the basic Tau weapon is so good,  you do not need as much heavy support in low point games ( under 1000 points ). This has been highlighted in the latest Kill Team box set where Tau are pitted against Space Marines. Use your Drones The Tau drones are a very useful addition to a unit. You will find that most units can have additional drones attached. In the 2013 Tau Codex the range of drones available have been expanded. Have a look at each type and play with the combinations to find a mix that works for you. The Tau Gun Line The Tau troops have a great standard ranged weapon, but they are very weak when it…

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General 40k Tactics

In this section we will be looking at the general Warhammer 40k tactics that spans all the Warhammer 40k armies. Mission tactics; Chapter Approved rules; City Fight Tactics; Tactics for Assault Squads, Independent Characters, Deep Strike Troops, Infiltrators, Tanks, and tactics for Fast Attack units can all be found in this section. Also see: WH40k Sneaky Tactics Also see: WH40k Tank Tactics Also see: WH40k Character Tactics Also see: WH40k Tank Tactics Also see: WH40k Monstrous Creature Tactics Above all – Get the Warhammer 40k Rulebook! If there is one piece of advice it is that you need to have, or have access to the Warhammer 40k  Rulebook. not only do you need access to the Rulebook, but you need to read the rules section, and get very familiar with it. Apart from the main rules, the hard back Warhammer 40k Rulebook also has descriptions on the different armies that you will find in the 40k game. Have a look through the descriptions. Each army has as different style of play. On the whole the armies are well balanced, so no single army is totally better than another. What you are looking for is to pick which army most excites…

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Warhammer 40k Introduction

Warhammer 40k Dark Vengeance Box set

Warhammer 40000 (WH40k) is the futuristic version of popular Warhammer science fiction table top wargame. Between the two core Games Workshop games (Age of Sigmar being the other) Warhammer 40k is probably best developed. With WH40k you have rule books and army books ( codexes) that have developed over many years and a huge repository of background material.. In this section we will have a look at the tactics for the Games Workshop Warhammer 40000 table top wargame. Please remember these pages do not replace the game rules. You will need to buy (or have access to) a copy of the Warhammer 40k Rulebook to play the game. The official introduction to the game can be found at http://www.games-workshop.com Uplate! Warhammer 40000 8th edition Comming Imminently! Games Workshop are releasing the 8th edition of the Warhammer 40K rules. This release will be a major change. The changes will be so big that most of the existing tactics will need to be reviewed and re-witten. For the players staying with the (very solid) 7th edition rules, I will be moving these pages to the ‘other wargames’ section. I have written this site aimed at those who have played a couple of times and…

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