In Age of Sigmar Black Orcs are called Ironjawz. so Really this model should be the Ironjawz Big Boss, but as hew was left out of the Ironjawz army book we will keep to how he is known in the Age of Sigmar App, the call him the Black Orc Big Boss.
Black Orcs and Ironjaws are bigger tougher cousins of the regular Orruks. Also they tend to have better weapons and armour. The Black Orc Big Boss is the biggest and badest of the mob that earned respect and following by beating up anyone that argued with him!
- Also see: AoS Orruk Ironjaws Tactics
General Black Orc Big Boss Tactics
There is nothing subtle about the Black Orc Big Boss. He is designed to get stuck in to the close combat wielding his Deff Choppa and lobbing of heads left right and centre.
The Black Orc Big Boss can make a very acceptable general. If you do have him as your general then he works best in mob or two of Black Orcs and Ironjaws. However there are usually better options available as an Orruk General, so the main role for the Black Orc Boss is as a secondary Hero. He is great at adding extra mussel to the front line.
Black Orc Big Boss Weapons and Abilities
With 6 Wounds and a 4+ save, the Black Orc Big Boss can take some punishment. If you have him with a Tusker Shield we re-rolls failed Combat saves too ( not failed saves from shooting attacks though). This means that he is great at taking on units of regular foot troops. I would recommend that you give him some backup though so he does not get overwhelmed!
Most Black Ork Big Bosses are armed with Deff Choppas. These are 1″ range weapons that have 6 attacks, with each attack having 44.44% chance of wounding ( 2.66 wounds per combat phase before saves ) with -1 rend and 1 damage. The Slaughter-choppa is a two handed affair that has 3 attacks, each with the same chance of hitting, but you get -2 rend and D3 damage. Given the option you would use the Slaughter-choppa against more heavily armoured opposition.
I’m Da Best Special Rule
The Black Orc Big Boss is always out to prove that he is the best. Because of this he gets +1 to hit if he is within 10″ of another Orruk Hero when it comes to his turn to fight. This means that he makes a good body guard for another hero, and that you should choose to fight with him first if the other hero is likely to die this combat round!
If he does use this ability a 2+ will be good enough to hit, meaning that the Deff Choppers will cause 3.33 rounds per combat phase (before saves).
Black Orc Big Boss and the Generals Handbook
The Black Orc Big Boss comes in at 100 points. This makes him good value for the point. This is specially true if you can use him correctly in conjunction with another Orruk Hero. And remember that could be another Black Orc Big Boss that are egging each other on!