Wargame Tactics!

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Warhammer Fantasy
Orc and Goblin Core Unit Tactics

The Orc core unit will make up the largest part of your army. The Orc army does rely on numbers to work effectively. Do not scrimp on the rank and files troops.

Orc Boyz

The Orc Boyz are the core of the Orc army. They are very good in close combat, so that is where you want them to be.

> Also Buy : Discount Orc Warriors Regiment

Orc Arrer Boyz

Orc 'Arrer Boys are good at providing support for the main Orc Boys. Remember that the Arrer Boys also carry close combat weapons if required.

Savage Orc Boyz

Savage Orc Boys can not carry armour, but they do get a 6+ ward save.

Goblins

Goblin units can be used in two ways, either are the core of a goblin only army, or as secondary units to an Orc army.

> Also Buy : Discount Goblin Regiment

Goblin Wolf Riders

Wolf Riders are fast. And they are fast cavalry most of the time too. This makes them great for harassing the rear ranks of the enemy.

I highly recommend Goblins Wolf Riders armed with short bows.

> Also Buy : Discount Goblin Wolf Riders

Forest Goblins Spider Riders

Gobline Spider Riders are fast cavelry. This means that you will be able to move quickly and refom to face the enemy in one move.

Spider riders can move faster that other fast cavelry because they are not slowed down by woodland. This may give you the element of suprise if your opponant things that you will have to ride around the sceanary.

> Also Buy : Discount Forest Goblin Spider Riders

Night Goblins

> Also Buy : Discount Night Goblin Regiment

Snotlings

Snotlings are the smallest of the green skins. Because of this they do not seem threatening ad are generally ignored by your opponent. You can use this to create sneaky traps.

> Also Buy : Discount Snotlings

 

 

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