Warhammer 40k
Tau Tactics
The Warhammer 40000 Tau are a new race to the Warhammer universe.
The Tau have potentially bigger, more devastating weapons that the Imperial Guard. They are poor in close combat
which is where the Kroot come in. The Kroot have a lower level of technology but are far better at close
combat.
In this section we will be looking at the Tau and their tactics. As usual, this guide does not replace the
Warhammer 40k rule book or the Tau Codex, but acts as an additional guide. If you are going to play Tau as an army
then I highly recommend getting a copy of the rules.
- Tau HQ Tactics
In this section we will look at the Tau HQ choices, and the Tau HQ tactics
- Tau Elite Tactics
In this section we will look at the Tau Elite choices, and Tau Elite tactics
- Tau Troop Tactics
In this section we will look at the Tau Troop Choices, and Tau Troop tactics
- Tau Fast Attack Tactics
In this section we will look at the Tau Fast Attack choices, and the Tau Fast Attack choices.
- Tau Heavy Support Tactics
In This section we will look at the Tau Heavy Support, and the Tau Heavy Support Tactics
- Tau Image Gallery
A Picture Gallery of Warhammer 40k Tau.
General Tau Tactics
The Tau are designed as a very ballistic army, and this is what your opponents will be expecting. You can
expect that he will either soften you up from long range with ordinance weapons like the Whirlwind or Basilisk, or
assault very quickly with deep strike and vehicle mounted troops, or both.
To combat an ordinance attack you will have to employ a Markerlight and Seeker Missile combination. The main
difficulty here is getting a line of sight from one of your squads. Infiltrating, Jetpack wearing Stealth Teams are
the best option for this role. As the team leader is the only model allowed to have a Markerlight than I would
suggest that two three man squads will be more effective than one six man squad.
To combat fast and deep striking assault teams you will need to slow him down as fast as possible. This can be
done by targeting his fast vehicles and squads as a priority, and also by keeping a line of Kroot between your fire
teams and the enemy.
Tau are up-side-down as far as movement goes. The Tau elite squads can move 12" a turn with some powerful
weapons attached, 18" if the run in the shooting phase, yet their Kroot hand to hand specialists are slow. This
means that you will have to devise unique manoeuvres for your troops. For example how are you going to capture
quarters or rescue markers in missions?
Tau Special Rules
The Tau army does not have any special rules that apply to the whole army. There are special rules that apply to
individual squad types and they have been detailed in the sections that deal with those squads.
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