Warhammer Fantasy
Orc & Goblin Core Tactics
The Core units are the rank and file of the Orc and Goblin army. While other sections may get all the glory, it
is usually the Core choices that win the battle. In this section we will have a look at the Orc and Goblin Core
Unit tactics.
Orc Boyz Tactics
The Orc Boyz are the core of the Orc army. They are very good in close combat, so that is where you want them to
be.
> Also Buy : Discount Orc Warriors Regiment
Orc Arrer Boyz Tactics
Orc 'Arrer Boys are good at providing support for the main Orc Boys. Remember that the Arrer Boys also carry
close combat weapons if required.
Savage Orc Boyz Tactics
Goblin Tactics
Goblin units can be used in two ways, either are the core of a goblin only army, or as secondary units to an Orc
army.
Goblins have the advantage of being cheap. This means that you can easily get the full rank bonus, even if you
go a bit wider on the front rank.
> Also Buy : Discount Goblin Regiment
Goblin Wolf Riders Tactics
Wolf Riders are fast. And they are fast cavalry most of the time too. This makes them great for harassing the
rear ranks of the enemy.
I highly recommend Goblins Wolf Riders armed with short bows.
> Also Buy : Discount Goblin Wolf Riders
Night Goblin Tactics
Goblin Spider Riders Tactics
Gobline Spider Riders are fast cavelry. This means that you will be able to move quickly and refom to face the
enemy in one move.
Spider riders can move faster that other fast cavelry because they are not slowed down by woodland. This may
give you the element of suprise if your opponant things that you will have to ride around the sceanary.
> Also Buy : Discount Forest Goblin Spider Riders
|