Fantasy Orc and Goblin Lord Tactics
Lords are the biggest and mightiest characters that you
can have in your Orc an Goblin army. Your choise of Lord will often set the theme for the whole army.
Be careful not to spend too many points on your Lord. For a truly all conquering army you will need good sized
units to back them up. This is amplified in smaller games of 2000 point and less.
Named Orc and Goblin Lords
In the Orc and Goblin Army you have the option to take a named Lord to lead your army. Named Lords normally come
with a number of extra rules to give them extra thump in the battle field.
Be careful when you think about taking a named Lord. They come at a higher points cost to cover the special
rules, but if you do not use the special rules during the game, then the points have gone to waste.
Gorbad IronClaw
Gorbad has the best stat's line of any of the Orc war bosses but he does come with one major
flaw.
The main bonus that Gorbad has is his high leadership. Orc and specially goblins have a low leadership
score. This means that placing Gorbad in the centre of the army will give your troops a well needed leadership
boost.
As I mentioned earlier, Gorbad has one flaw. This is that he is the armies battle standard bearer too.
This great that you have all the benefits of the general and battle Standard Bearer in one place, but if the squad
that the standard bearer is in runs, the standard bearer automatically dies. This means your opponents will not
have to kill Gorbad in battle or in a challenge if they can the unit to run.
Weapons
Gorbad's weapon 'Morglor the Mangler' is a fearsome weapon. You will be able to strike first against all
comers except High Elves. It also will slice though most armour can case a few wounds per hit, and it is a chop so
you get the first round bonus.
Gnarla
Gnarla is Gorbad's War boar with attitude. With a strength and toughness of 4 Gnarla can do a fair amount of
damage on his own. You need to remember to include Gnarla's attacks in the combat rounds.
Gnarla is a war boar, so he gets the usual tuska charge and Thick Skined war boar rules.
Grimgor Ironhide
Wurrzag Da Great Green Prophet
Grom the Paunch of Misty Mountains
Skarsnik, Warlord of the Eight Peaks
Orc Warboss Tactics
Waaagh!
One of the defining characteristics of the Orc (and not Goblin) army is the Waaagh! This is a temporary mental
state that the Orcs enter in the heat of the battle. The rules for the Waaagh! are one of the rules that change
most between each revision of the Orc army books.
Savage Orc Warboss Tactics
Black Orc Warboss Tactics
Goblin Warboss Tactics
Night Goblin Warboss Tactics
Orc Great Shaman
Savage Orc Great Shaman
Goblin Great Shaman
Night Goblin Great Shaman
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