Space Marine
Terminators Tactics
Space Marine Terminator are designed for close proximity fighting. They first appeared in the
Space Hulk games where their thicker armour and assault weapons where a great
advantage in the space ship corridors. The Space Marine Terminators still excel in these conditions.
They are not fast, you need to load them it to Space Marine Land Raiders if you want to ferry them
about. Smaller troop transporters will just not be big enough for the job.
The Space Marine Terminators armour is some of the toughest armour in the game. You should be careful
of those rare AP1 and AP2 weapons. These will cause you to fall back on the fairly weak invulnerable saves.
Space Marine Terminator Weapons
Space Marine Terminators are armed with general purpose close quarter fighting weapons, the Storm
Bolter and Power fist. Upgrades to heavy weapons is available.
Stormbolter
The Stormbolter is a medium ranged assault weapon. This means that you can close in on your opponents and be
shooting along the way. You can not run and shoot at the same time, but you can shoot and assault in the same turn.
You will need to decide between shooting and running each turn.
Powerfist
The Power fist (almost) always strikes last, but when it wounds you will instant kill most creatures.
Power Sword
The Sergeant gets a Power Sword instead of a Power Fist. This means that he will strike in the usual initiative
order. The Power Sword also ignores armour, so the tougher Power Armour and bigger creatues are good targets.
Place him toe to toe with and power weapon character. Terminator is a bit vulnerable to power weapons, and you
may have a change to kill the character before they do damage to the squad.
Heavy Flamer
One Space Marine Terminator heavy weapon upgrades is the Heavy Flamer. A Heavy Flamer is a good weapon
to choose if you are fighting in close cover like jungle fighting, or
City Fight rules.
Assault Cannon
The Assault Cannon is a great weapon for the Space Marine Terminators. It can fire four rounds per turn
which is good against horde armies, specially with the Space Marines Ballistic skill, and it's a rendering
weapon so it has a chance to crack open tanks and hard targets too. Assault Cannons only have a 24" range, but
considering that Space Marine Terminators work better in built up areas, this is not a problem.
Cyclone Missile Launcher
Cyclone Missile Launchers add a bit of long range fire power to the Space Marine Terminators. It's
stats are the same as a regular Marine missile launcher. The Cyclone Missile launcher fires the same Frag and Krak
missiles too, so you should be familiar with them. The one difference is that the Cyclone missile launcher can be
fired in the same turn as the Space Marine Terminator's Storm Bolter. This is a bonus against lighter
targets.
Space Marine
Terminator Assault Squad Tactics
Space Marine Terminator Assault Squads are more specialised variant of the usual Space Marine
Terminator Squad. They give up their shooting ability for more specialised close combat weapons.
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