The Stormcast Eternal are not the only humans fighting to restore order in the Age of Sigmar realms. There are also the forces of Bretonnia and the also the Empire / Guilds. In this section we will have a look at the tactics for Free Peoples! The two Human forces have opposing styles of play. The Bretonnia army consists of Elite Knights backed up by low quality serfs and archers. The Empire and Guilds army usually consists of larger units of pike men and musketeers backed up with a few elite units of magic users and horsemen. To really mix things up have a think about fielding the best of each army to create really effective force! Forces of the Freeguilds The forces of the Freeguilds seem to be styled on the armies of the Renaissance Wars that raged through Italy between 1494 to 1559. The Freeguilds are models from the Warhammer Fantasy Battles where it was a well developed army. This means that you should be able to find units to fulfil most needs. Freeguild General on Griffon Freeguild General on Horse and Foot Demigryph Knights Freeguild Outriders Freeguild Pistolers Freeguild Greatswords Freeguild Guard Freeguild Handgunners Freeguild Crossbowmen Freeguild Archers…
Read More on AoS Order Free Peoples Tactics »
Tags: Age Of Sigmar AoS Bretonnia AoS Free Peoples AoS Human AoS Order Games Workshop Warhammer
As the Daemon Prince swooped down on the Aelf Spearmen. Raising his mighty axe the Daemon Prince was surprised by a black cloaked Shadowblades Assassin leaping out and slashing him half a dozen times. “Oooh, they sting like paper cuts! “. But what the Daemon Prince really didn’t see coming was the black poison on the blade that would be his downfall. Assassins are delicate tools that need careful use and handling. The Aelf Shadowblades assassin are an example of this. Used correctly they can strike down your opponents warlord and win the game, used with a heavy hand and they will be swept aside without a second thought. General Shadowblades Assassin Tactics With your assassin you will need to pick your target before the game starts, as you set up your units. This is because you need to pick which unit you are going to add your assassin to. It also helps if you are setting up your units second. Once you have picked your target you can place your assassin in a unit that will get him there. Remember that you do not have to place the model on the table, just mark down which unit he is…
Read More on AoS Order Aelf Shadowblades Assassin »
Tags: Aos Aelf AoS Order Games Workshop Warhammer
Ardboys are bigger tougher Orc that instead of leading their own mobs. These Ardboys mobs are usually hard enough to deal with any opposing elite units. If you wondered where the 8th edition Black Orcs went in Age of Sigmar, well you have found them! General Orruk Ardboys Tactics You may notice that Ardboys move an inch a turn less than Orruk Boys. This should mean that the Orruk boys get in to combat first. This is good. It means that the Orruk boys will act as a natural shield holding back the enemy rank and file troops while your Ardboys seek out bigger targets. Orruk Ardboys have 2 wounds an extra point of bravery and a 4+ save from the extra armour the Ardboys wear. Also see: Orruk Black Orc Big Boss Tactics Also see: Orruk and Arra Boys Tactics Also buy: Irongawz Orruk Ardboys from Wayland Games Orruk Ardboys Weapons Orruk Ardboys get a wider weapon choice than the first Black Orc warscroll offered. If you have not built your models yet have a look at the different 3weapon choices and think about how they match your style of play. None of the weapon options are massively better…
Read More on AoS Orc Ironjawz Orruk Ardboys Tactics »
Tags: Age Of Sigmar AoS Destruction AoS Orc and Goblins Games Workshop Warhammer
AoS Soul Grinder Tactics The AoS Soul Grinder is a model that was created for the Warhammer 40k Chaos Daemon army but has been imported in to the Warhammer 8th edition and Age of Sigmar games. The Soul Grinder is quite a monster. It has 16 wounds, a bravery score of 10 and an arsenal of missile and melee weapons. It is fast too. Unwounded the Soul Grinder can move 12″ plus the usual D6 inch run if you want to too. On top of this the Soul Grinder gets a special rule with one of it’s melee weapons you get a 1 in 6 chance to cause 6 mortal wounds to a Hero or Monster that you are in close combat with. You will want to be sure that fielding the Soul Grinder will not disrupt the balance of the game. It’s one thing to use a powerful model to win a battle, but if the games are too one sided you will find that no one will want to play with you! So what is the best roll for the Soul Grinder? Well it looks like an army in one model. There is a lot to be said…
Read More on AoS Soul Grinder Tactics »
Tags: Age Of Sigmar AoS Chaos AoS Daemons Games Workshop Warhammer
The Generals Handbook has been out for a month at the time of writing and it has added new ways of playing Age of Sigmar, some of these are very familiar to veteran players! Pitched Battles The most important introduction, or reintroduction, of the ‘pitched battle’ point based games. Assigning points to units, and having a maximum points limit for a battle has been the best way of being sure that if you win or loose, that it is because of your skills and not because the models on the table are hopelessly out matched. Just a note at this point to say that no points system is perfect. You will always get players that say certain units are under or over priced as far as point goes. They usually be the players that jeer st other players for playing ‘cheesy unbalanced’ armies. Don’t listen to them. Points are there to give the best level playing field as possible. In the Generals Handbook Games Workshop have kept the rules as simple as possible. Building on the four pages of original rules, the General Handbook adds another four pages, plus a few tables listing the current units and their points costs….
Read More on Age of Sigmar Generals Handbook – How it changes the game »
Tags: Age Of Sigmar Games Workshop Warhammer
How Does Age of Sigmar Magic Work? Magic in Age of Sigmar is both easy and powerful, so let’s see how it works! First off to use magic you will need a wizard in your army. There are magical items in the game, usually carried by heroes, but wizards are your best option. There’s no special magic phase in Age of Sigmar. It’s all done in the hero phase at the start of each turn. This means that your wizard can cast spells before your commander uses his command skills, after the command skills. If you have more than you can cast your magic between your command skills. Also if you have more than one wizard you can cast their skills in any order. As you can cast your magic in any order have a think about which spells will stop your opponent stopping your other spells later in the round. A fireball in the chest often does the job! To cast a spell you roll two dice ( usually, check the wizards special rules) and roll a number equal or higher than the casting value for the spell. This means that it is a good idea to know now…
Read More on Age of Sigmar Magic – How does it work? »
Tags: Age Of Sigmar AoS Daemons Games Workshop Warhammer
Age of Sigmar General’s Handbook Pre-Release Overview So Age of Sigmar has been out for about a year now and here comes the rule book and the first army book. The Age of Sigmar rule book is to be called “The Generals Handbook”, and advanced copies can be sewn at your local Games Workshop shop. They are available for pre-order in shops and mail order suppliers like Wayland Games. The Black Library also has a ‘sample’ e-book that you can download. The sample is mainly the introduction that explains what Games Workshop are trying to achieve. Just a note about the sample download. It comes as a eBook EPL v3 file. On most of the ebook readers that I tried on my Android device the background images for the page texture was displayed separately from the text, even on eReaders that say they read v3 files. However, after some searching I found that the ‘Kobo’ eReader did render the pages properly. You need to click on the menu item and import the documents on the device. It is worth the effort though. Once you have the sample properly rendered it does look as good as the printed publications Games Workshop…
Read More on Age of Sigmar Rulebook Commeth »
Tags: Age Of Sigmar Games Workshop News Rules Updates Warhammer
In this article we will have a look at the tactics we can use for Chaos Warriors and Chaos Knights in Age of Sigmar games. General Chaos Warriors Tactics The Chaos Warriors are the standard choice for rank and file troops for the chaos army. They tough with 2 wounds, have 2 attacks each and a good Bravery score. Use the Chaos Warriors as the backbone of your army. They can defend objectives, or form the core of any advance. As usual you will want to ‘soften up’ any enemy units with some ranged fire before the Warriors pile in, and you may want some fast units to follow up any break troughs and etc. Also buy: Discount Chaos Warriors from Wayland Games Chaos Warrior Command Models The horn blowers, standard bearers, and aspiring champion are collectively known as a command group. You do not have to have all of the command models in your unit, or any of them, but they do add useful benefits if you do! Aspiring Champion All units of Chaos Warriors must have a leader. The leader is called and Aspiring Champion. The Aspiring Champion is better at wielding weapons so with a sword, he…
Read More on AoS Warriors of Chaos and Chaos Knights Tactics »
Tags: Age Of Sigmar AoS Chaos AoS Chaos Mortals Games Workshop Warhammer
AoS Daemon Prince Tactics Daemon Princes come in different configurations. Some with wings, some with axes and some with swords. By default Daemon Princes are not aligned to any one god of chaos. There is an option to select a chaos god for your Daemon Prince at the start of the game. On the whole no one option is better than another. The choice to keep your Daemon Prince undivided of to follow one of the chaos gods will depend more on your style of play and the story line than the Daemon Princes abilities. Wings and Flying If you have a chance to model your Daemon Prince, I highly recommend adding wings. Wings allows you to move at 12″ a turn and have the fly special rule too. Abilities The Daemon Prince can be aligned to on of the four gods of chaos, or choose to be unaligned. Your choice will determine what special rules the Daemon Prince has. You may want to select a chaos god ( or no god ) based on the special rule you get, or you may want to choose a god based on some special rule that other models have. Unaligned Chaos Special…
Read More on AoS Daemon Prince Tactics »
Tags: Age Of Sigmar AoS Chaos AoS Daemons Warhammer
The Black Library have been busy releasing new Age of Sigmar books. This is making the game more interesting as new characters and races are brought in. If you have not look at the Age of Sigmar books and ebooks, do! They make the whole game come more alive. To start you off the Black Library has released the quick read ‘Vengeance Eternal’ as a free e-book. To get it you will need to create an account and then go to the Vengeance Eternal web page. Once you have you will be able to download the e-book from your Black Library account download area. As this e-book is a showcase for the chargeable short read series that follows it you can be sure that a lot of skill and effort has gone in to creating the story line that the next books will follow.
Tags: Age Of Sigmar Warhammer