AoS Order Aelf Highborn Prince and Noble Tactics

Age of Sigmar Aelf Highborn Dragon Prince on foot

The Highborn Prince and Nobles are the leaders of the Highborn and other noble factions of the Elf / Aelf armies. in this section we will have a look at the Highborn Princes, Draconis Dragon Nobles, and several named Aelf heroes.

Why do we need a Hero?

In Age of Sigmar games you do not need to have a leader leading your army. However Heroes are the best fighters, have special/magic items that are better at killing your foe, and usually have Command Abilities that are better that the standard Inspiring Presence command ability.

Draconis and Highborn in one article?

Yes, this is a house rule around our way. The different Highborn factions are too small so we treat Highborn and Draconis as the same keyword and interchangeable. After a bit of play testing this seems to work well. If you want to take on the same house rule , great! otherwise ignore any tactics that assume that this is the case.

Aelf High Elf Prince on Griffon Tactics

If you have the Warhammer Fantasy Battles 8th edition box set ( Islands of Blood ), or the Spire of Dawn box set then you will have a lf Prince on Griffon.

The Griffon that the Elf Prince rides makes this a Monster and a hero. However this is an Elfish monster, sleek, elegant, and cuts like a razor. The upside of this is that the Prince on a Griffon is fast. The downside is that they will take damage quickly if they are attacked.

Griffon movement

Un-wounded the Prince and Griffon can fly 16″ a turn. This is a huge reach, but beware, this speed means that it is very easy to be caught out in the open without support. However this speed means that you can fly from one part of the table to another, supporting different units in your army or sniping at targets of opportunity. Just think ahead before you make your move!

One last note about movement is that the Griffon has a special rule when it comes to assault, the “Predatory Leap”. This rule allows you to leap 6″ when piling in. This should allow you to strike first in many assaults. Which leads us to…..

Prince on Griffon Weapons

All the prince’s weapons are combat weapons. This means that there is little advantage in holding back. He has quite a number of attacks too. 13 attacks per combat round when he is un-wounded. Most of these attacks wound 33.33% of the time, but many have -1 rend! This large number of attacks and minimal rend makes the Prince a good tool for taking on packs or swarms of smaller creatures rather than taking on Monstrous Creatures, even then the Prince will work better with assistance.

Prince on Griffon Command Ability : Glittering Charge

The Prince on Griffon makes for a good general. As such he come with an signature Command Ability “Glittering Charge” if you have the Prince as your general, and you use this ability in your command phase then near by Highborn units can re-roll either, or both charge roll dice if they charge before your next command phase. Remember that the Prince is always within 16“ of himself!

Aelf Dragon Prince Tactics

Age of Sigmar Aelf Highborn Dragon Prince on footThe Aelf Prince came as a box set of with a Dragon Prince on horse and a Dragon Prince on foot, or BSB (battle standard bearer). Game Workshop have added rules for including these models in Age of Sigma games.

If you have the downloaded the first warscroll pdf’s this model was listed as an Aelf Highborn Prince.

The Dragon Noble can be on foot or on horseback.

Dragon Nobel on Foot

The Dragon Noble on foot is armed with either a Starblade sword or a Enchanted Polearm.

Dragon Nobel on Horse

When mounted on a horse can take a Starlance instead of the Starblade or Polearm. If you are building your Dragon Prince have a think about your playing style before you stick the model together.

The Starlance has a 2″ reach so you will be able to attack the enemy over the top of any front line troops. The Starlance does wound less often (33.33% chance of wounding) but does have the -1 rend and a certain 2 damage.

Placing your Dragon Prince on a horse gives the Prince double speed at 12“ in the moment phase. The horse also gets in to the fight in the combat phase dishing out 2 attacks each with 25% chance of wounding.

As your Dragon Prince on horseback is much faster than your foot troops you will need to be careful that you don’t leave your Prince undefended. If you have other mounted troops you may want to make that unit a bodyguard for the Dragon Prince.

Dragon Prince Command Ability : Might of the Dragon

If you use this ability then the selected unit can re-roll failed hits. Remember that you can select the Dragon Prince himself. The best unit to select would be one that you are expecting to do a good deal of shooting or combat attacks. Another way to use this command ability is to choose a war machine where hitting the target delivers a large amount of damage.

 

 

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AoS Order Aelf Shadowblades Assassin

A Games Workshop Mordheim model posing as a AoS Aelf Shadowblades Assassin

As the Daemon Prince swooped down on the Aelf Spearmen. Raising his mighty axe the Daemon Prince was surprised by a black cloaked Shadowblades Assassin leaping out and slashing him half a dozen times. “Oooh, they sting like paper cuts! “. But what the Daemon Prince really didn’t see coming was the black poison on the blade that would be his downfall.

Assassins are delicate tools that need careful use and handling. The Aelf Shadowblades assassin are an example of this.  Used correctly they can strike down your opponents warlord and win the game, used with a heavy hand and they will be swept aside without a second thought.

General Shadowblades Assassin Tactics

With your assassin you will need to pick your target before the game starts, as you set up your units. This is because you need to pick which unit you are going to add your assassin to. It also helps if you are setting up your units second. Once you have picked your target you can place your assassin in a unit that will get him there. Remember that you do not have to place the model on the table, just mark down which unit he is with so your opponent knows that you don’t change your mind half way through the game.

Notice that if you use the hidden set-up rule that the assassin moves at the rate of the unit he is hiding in, even if this is faster than the 6″ a turn that he usually moves at. So if you place him with a cavalry unit he could move across the table at 12″. When he is revealed he will return to moving at 6″ per turn.

 

 

 

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AoS Aelf Ellyrian Reavers Tactics

On this page we will look at the Aelf Ellyrian Ravers and the Elllyian Ravers Tactics.

The Ellyrian Ravers are good all round units. They are fast , they have bows for ranged attacks, and they have spears for close assault. The down side is that they are not specialists in any one area. This means that the Ellyian Ravers make better support units rather than core units.

Another use for the Ellyrian Ravers is to dash down the flanks to grab objectives or hit a weak rear area.

Ellyrian Riders Strength and Weapons

The Ellyrian Riders have an array of weapond that allows them to have a more tactical, all round role.

The first weapon to get use to is the Reaver Bow. This gives the Ellyrian Riders a chance to take on units from a distance without getting in to combat. This is useful if the target unit is much bigger and one that will likely kill you off in combat. Think monsters, war machines, and big mobs.

The reaver cavelry bow has a 16″ range. This means that you may just be in charge range of slower units (5″ move plus 12“ charge), but usually you will be safe at full range, if there is table space. Otherwise it would be.wise to keep some obsticals or front line troops between the Ellyrian Riders and heavy hitting enemy units.

The Reaver Bow will wound 25% or 1 in 4 times per shot before saves. This means that you should get 1 wound for every 2 riders if you are within 3″ of the enemy (ie. in close combat). However if you are not in combat each rider can make 3 attacks per shoting round so you can expect 1.5 wounds for 2 riders. Not a great number, but should nudge the ballance of power if used correctly.

The other weapons the Ellyrian Riders have is the Starwood Spear, and the horses attacks. The Starwood Spear is a 2″ melee weapon so you can reach over smaller models and still wound.

Where can I buy Aelf Ellyrian Riders?

Ellyrian Ravers came in the Warhammer Fantasy v8 box set Island of Blood box set so you can pick them up cheaply on eBay. At the moment (Feb 2017) Games Workshop have re-released these models in a box set called Spire of Dawn. This is likly to be a short ‘splash release’, so if you want one, get your order in quick!

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AoS Aelf Tactics

The AoS Aelf are Elves of different heritages.Some are Highborn, some are Woodland folk, and some are more attracted to the darker forces. In Age of Sigmar it is reasonable to play with a mixture of all these Aelf forces in the same army.

The Aelf are sleek and fast warrior that prefer bows and pole-arms when it comes to a fight .

The Aelf do not have heavy artillery like most armies. The best they have is a Repeater Crossbow. I highly recommend having one or two of these in your army to take down larger foe. Otherwise you will need to rely on your wizards. Another option would be to add artillery from one of the other forces of order like human or AoS Duardun ( Dwarf ) armies.

One strength the Aelf army does have is magic. In Age of Sigmar magic is strong and having magic users in your army is highly recommended.

Aelf Archmage Tactics

The magic user in a Aelf army is called an ArchMage. ArchMages can be on foot on on a horse. Which one you have will depend on the model you have. If there is not a horse between the ArchMages legs then you have an ArchMage on foot!

Unlike many magic users in the Age of Sigmar game, the ArchMage is more of a defensive character than an aggressive one. Ok he can fire off Arcane Bolts, but the Talisman of Power that he should have, and his signature spell ‘Elemental Shield’ both aid protection. This defensive role is not a weakness, you just need to appreciate the Archmages role in the army. The best way to use his skills will be to keep him back from the front line and use his magic to bolster the forward troops.

Aelf High Elf Repeater Bolt Thrower

The Repeater Bolt Thrower is the only true artillery piece in the Aelf army. As such it has a special place in an Aelf only army. If you are playing an Aelf only army then I would highly recommend taking one or two of these if you can!

The Repeater Bolt Thrower can fire two different types of bolt, the first is a single shot high damage bolt, the second is a batch of smaller bolts that has 6 attacks but less damage each.

Other Aelf Units

  • Alarielle the Radiant
  • Alith Anar The Shadow King
  • Caradryan
  • Korhil
  • Teclis
  • Eitharion on Griffon
  • Prince Althran
  • Prince Imrik Dragonlord
  • Tyrion
  • High Elf Prince on Griffon
  • Handmaiden of the Everqueen
  • High Elf Spearmen
  • Lothern Sea Helm
  • Lorthern Sea Guard
  • High Elf Archers
  • Ellrian Reavers
  • Great Eagle
  • High Elf Repeater Bolt Thrower

 

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