The Generals Handbook has been out for a month at the time of writing and it has added new ways of playing Age of Sigmar, some of these are very familiar to veteran players!
Pitched Battles
The most important introduction, or reintroduction, of the ‘pitched battle’ point based games.
Assigning points to units, and having a maximum points limit for a battle has been the best way of being sure that if you win or loose, that it is because of your skills and not because the models on the table are hopelessly out matched.
Just a note at this point to say that no points system is perfect. You will always get players that say certain units are under or over priced as far as point goes. They usually be the players that jeer st other players for playing ‘cheesy unbalanced’ armies. Don’t listen to them. Points are there to give the best level playing field as possible.
In the Generals Handbook Games Workshop have kept the rules as simple as possible. Building on the four pages of original rules, the General Handbook adds another four pages, plus a few tables listing the current units and their points costs.
> Also buy: Discount General’s Handbook from Wayland Games